Interactive motion-controlled games in the neurorehabilitation of adult post-stroke patients

Emilia Mikołajewska, Dariusz Mikołajewski

Abstract


Mikołajewska Emilia, Mikołajewski Dariusz. Interactive motion-controlled games in the neurorehabilitation of adult post-stroke patients. Journal of Education, Health and Sport. 2015;5(8):311-317. ISSN 2391-8306. DOI 10.5281/zenodo.28856

http://dx.doi.org/10.5281/zenodo.28856

http://ojs.ukw.edu.pl/index.php/johs/article/view/2015%3B5%288%29%3A311-317

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Formerly Journal of Health Sciences. ISSN 1429-9623 / 2300-665X. Archives 2011–2014 http://journal.rsw.edu.pl/index.php/JHS/issue/archive

 

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© The Author (s) 2015;

This article is published with open access at Licensee Open Journal Systems of Kazimierz Wielki University in Bydgoszcz, Poland and Radom University in Radom, Poland

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provided the original author(s) and source are credited. This is an open access article licensed under the terms of the Creative Commons Attribution Non Commercial License

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This is an open access article licensed under the terms of the Creative Commons Attribution Non Commercial License (http://creativecommons.org/licenses/by-nc/3.0/) which permits unrestricted, non commercial

use, distribution and reproduction in any medium, provided the work is properly cited.

The authors declare that there is no conflict of interests regarding the publication of this paper.

Received: 15.07.2015. Revised 21.08.2015. Accepted: 21.08.2015.

 

Interactive motion-controlled games in the neurorehabilitation

of adult post-stroke patients

 

Emilia Mikołajewska1,2,3, Dariusz Mikołajewski3,4,5

 

1 Department of Physiotherapy, Ludwik Rydygier Collegium Medium in Bydgoszcz, Nicolaus Copernicus University in Toruń, Poland

2 Rehabilitation Clinic, The 10th Clinical Military Hospital with Policlinic, Bydgoszcz, Poland

3 Neurocognitive Laboratory, Interdisciplinary Center for Modern Technologies, Nicolaus Copernicus University in Toruń, Poland

4 Institute of Mechanics and Applied Computer Sciences, Kazimierz Wielki University, Bydgoszcz, Poland

5 Department of Informatics, Nicolaus Copernicus University, Toruń, Poland

 

 

Corresponding author:

Emilia Mikołajewska

Rehabilitation Clinic

Military Clinical Hospital No. 10 and Polyclinic

Bydgoszcz, Poland

e-mail: e.mikolajewska@wp.pl, emiliam@cm.umk.pl

www: http://emikolajewska.netstrefa.eu

 

Keywords: neurorehabilitation; physiotherapy; stroke; neurological deficit; therapeutic game.

 

Abstract

 

Despite efforts of scientists and clinicians stroke still constitutes one of the major causes of disability worldwide. Motion-controlled video games become increasingly common adjunct to the traditional physical therapy. Such games are usually available, low-cost, fun, and functional ways to increase everyday treatment possibilities, both in hospital, ambulatory and home settings. Research and scientific publications concerning this issue are still rare. Assessment how interactive motion-controlled games can be incorporated into current guidelines of the eclectic approach within neurorehabilitation of adult post-stroke survivors is key issue within contemporary neurorehabilitation of adults. Complementary use of such games may constitute another breakthrough both in in-patient and out-patient rehabilitation and care. This review aims at potential of aforementioned solutions and modalities for the rehabilitation of function in cases of stroke.


Keywords


neurorehabilitation; physiotherapy; stroke; neurological deficit; therapeutic game.

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References


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